30 June 2009

Face + Hair, Blender

So since I had a face and some hair, I thought it'd be nice to combine these two. It took me a while, but I got the hang of it ... weight paint the model, assign particles to that group, then start free editing it after the overall particle values are correct. And with the help of this page I managed to make the hair look more hair-like. And after I figured out this button:


I was much happier, but not as happy when I found this button:


The end result is "ok", but there's obviously still a lot of work to be done. Maybe I should actually design a project which utilizes these skills, instead of aimlessly learning new stuff. Maybe I'll do that next.


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